Summer Reading Program


Sign up for a revolutionary summer of reading, making, and participating at your Houston Public Library. Use your MY Link card now to re-live history and imagine the future.

Get transported through time and space with books and other multimedia available at your library! Meet the makers—scientists, writers, explorers and more!—who shaped the past. And discover how you can create an exciting future. So, rev up the STEAM machine… 

Sail uncharted territory with science.
Tinker with technology.
Examine how things work.
Apply any artistic whim
Make math work for you.

…and let’s go! 

Register Now for the Summer Reading Program!

Already registered? Log your reading here!


Calendars of Events and Events by Category

Register! Read! Reap the Rewards!

How to earn books & badges:

REGISTER: Early registration begins May 1, 2015 and continues through August 1, 2015 at any Houston Public Library location during operating hours or remotely from a computer. 

READ or listen to books, enter book titles or reading time online and in your Badge Log booklet (be sure to ask your librarian for one). Go to your local Houston Public Library to pick up your prizes at the various book reading levels.

ATTEND hands on workshops, enjoy performances and take part in activities to earn your STEAM MACHINE sticker badges (collect them in your Badge Log booklet)! Participate in at least 5 library programs* and read a minimum of 5 books, to receive a prize pack: Houston Zoo and Houston Rockets ticket vouchers and a Raising Cane’s gift card!**

REWARDS include:

  • A Houston Dash game ticket and a certificate 5 books or 5 hours
  • A Houston Dynamo game ticket and one free book for reading 10 books or 10 hours
  • Chipotle meal coupon, additional free book and a coupon for the Ringling Bros. and Barnum & Bailey Circus for reading 20 books or 20 hours
  • Children’s Museum of Houston admission voucher  and entry into a Grand Prize drawing to win a new Xbox One console for reading 30 books or more or 30+ hour



*One of the programs may be substituted by visiting Wonderopolis website and completing one of the online camp “Wonder” activities.  Follow the instructions on the website to collect your Wonder Cards. Print your Wonder Cards to show your librarian as proof of completing online activity. Funding for Camp What-A-Wonder is provided by Better World Books.

**While supplies last.